Not all of our games take place around a table.
Claws of Fear is an escape room concept built into a room that immerses participants in a thrilling survival story. The game premiered at the Korkeasaari Zoo’s Cat Night event in 2023 and was developed in collaboration with Korkeasaari.
In the game, participants step into the roles of big cats in a world filled with dangers and traps. The players' task is to solve challenges built into the room, learn about their environment, and try to “survive” before time runs out.
Claws of Fear differs from other Cryptic Cargo games in that it is physically built into a room as part of an event.
Your mission: Gather enough information from your surroundings to survive the dangers you encounter

✔ Survival and nature theme
✔ 2-4 players/small group
✔ Duration approx. 20 min
✔ Multiple simultaneous groups
✔ Works as a continuous event activity
✔ Built on-site at your event
✔ Available in Finnish or English
Suitable for public events, themed evenings, trade fairs, and as an immersive side activity. The setup is built within a room, allowing multiple groups to participate simultaneously. The game was developed in collaboration with Korkeasaari Zoo and premiered at the 2023 Cat Night event. The game has been popular with students, for example.

Claws of Fear is designed specifically for events that want:
Players move through the room at their own pace, solving tasks by exploring the environment and piecing together the information they find.
Building the atmosphere:
As the game runs as a continuous experience, participants can join flexibly during the event or at pre-arranged specific times.

In Claws of Fear, participants are not heroes or detectives. They are the hunted.
The game puts participants in the shoes of big cats in a world where dangers are constantly lurking. Through the tasks, players encounter the threats that wild cats face in nature, such as:
The theme and its relevance make Claws of Fear a bit different from a traditional escape room. The experience is not just about solving puzzles, but also about a strong thematic atmosphere.
Claws of Fear works perfectly for events with a constant flow of participants or a large number of attendees.
The game can be implemented:
Claws of Fear works exceptionally well for public events, trade fairs, themed evenings, and various experiential event concepts
Participants can progress at their own pace, which keeps the gaming experience flexible even for larger events.

Unlike most of our games, Pelon kynnet is built directly into the room space.
This allows for:
The custom-built room installation makes the experience visual and memorable.
The game can serve as part of a larger event, the main attraction, or the sole activity of the occasion. During the game, participants move freely through the space to solve tasks.

Pelon kynnet stands out from other Cryptic Cargo games because of:
Pelon kynnet is a perfect fit when you want:
If you are looking for a more classic physical escape room experience with locks and props, you should also check out the story-driven Outbreak and the competitive Countdown.

Pelon kynnet is similar to a traditional escape room, but it is more of an immersive activity built into a space where participants move freely, and there are usually several groups playing at once.
Yes. The game works especially well for multiple groups playing simultaneously.
Yes. Groups can move around and solve tasks at their own pace during the event.
Pelon kynnet works particularly well for public events, team evenings, trade fairs, and immersive event experiences.
The game can be hosted in either Finnish or English.
Yes. Pelon kynnet is a concept designed to be built into an event space.
Pelon kynnet can be set up in a wide variety of event spaces. The game tasks require some table space, and the size of the room needed depends largely on how many groups will be playing at the same time. It should be possible to turn off the room's standard lighting, and there should be enough space for small groups to solve the tasks without being crowded. For example, a classroom or a larger banquet hall works very well for the game.